Complete Missions and Madness Kit (with Field Manual)
This is the definitive Missions and Madness Game Kit Package. Includes the 184-page Field Manual and a complete Field Command Game Kit for Level One Mission Set Alpha.
This is the definitive Missions and Madness Game Kit Package. This includes the 184-page Field Manual and a complete Field Command Game Kit for Level One (Mission Set Alpha).
1. Field Manual (MM-URB-01-A)
2. Campaign Command Guide
3. Contingency Dice (set of five with mesh bag)
4. Digital Stopwatch
5. Cordura Satchel (with Velco and reflective strips)
6. Embroidered Patch (with Velco hook backing)
The Missions and Madness Field Manual (Urban Operations Level One, Mission Set Alpha) is your 184-page comprehensive instruction manual to the Game. This hand-made book is fully illustrated with pen-and-ink drawings just like the old Army Field and Technical Manuals. It will answer every question you and your Team may have about procedure, protocol, exercises, and skills.
The Campaign Command Guide is the laminated, color-coded, instructional workbook that facilitates playing Missions and Madness. This is the Guide for Level One, Mission Set Alpha, the most fundamental edition of Missions and Madness.
The Contingency Dice are a set of five dice (D4,D6, D8, D12, and D20) that allow you and your Team to discover the various random variables of the Game. The Contingency Dice come in a custom USA-made mesh bag.
A handy Digital Stopwatch that is super simple to use is included so that no one on your Team is tempted to look at their phones or smart watches during the Game.
The custom designed and locally made Cordura Command Satchel has a 2-inch Velcro strip on one side and a retro-reflective safety strip on the other. The satchel will fit all the components of the kit, plus a street map and writing utensils (not included).
The official Missions and Madness Embroidered Patch is Velcro-backed and may be placed on any Velcro loop.