Life isn’t fair. Stuff happens. Your team’s expectations and detailed plans are subject to unexpected calamity. Your team must learn to adapt, adjust, and overcome surprises that impede forward progress toward your objective. The Multipliers in Missions and Madness give you and your team the opportunity to develop coping strategies that can make your real-life plans bulletproof. In this video, Morgan Boatman (the creator of Missions and Madness) and Daniel Stinski (Field Team Development Lead) discuss the Unforeseen Multipliers and how they are implemented in Missions and Madness. While we explore Downtown Flagstaff, Arizona, we explore aspects of the Game that make Missions and Madness so unique, effective, and fun.
Missions and Madness is an exciting outdoor adventure game that’s part scavenger hunt, part Dungeons and Dragons, and part bootcamp. You can play it almost anywhere with almost anyone. It uses imagination and randomization to create an immersive world in which to learn and test crucial fundamental skills. Through ingenious drills, Missions and Madness teaches leadership, teamwork, and situational awareness while keeping you physically fit.
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Interview filmed in Downtown Flagstaff, Arizona
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