Success is not a race, it is a test of precision. Reaching an objective sooner than the time hack is penalized the same as arriving late. Reaching your team’s goals safely, effectively, and efficiently are every movement’s highest priorities. Just like in archery, precision pays. Missions and Madness encourages and rewards precision in movement, decision-making, observation, and communication.

In this video, Morgan Boatman (the creator of Missions and Madness) and Daniel Stinski (Field Team Development Lead) discuss Penalties (Burpees) and how Precision is facilitated in Missions and Madness. While we explore Downtown Flagstaff, Arizona, we explore aspects of the Game that make Missions and Madness so unique, effective, and fun.

Missions and Madness is an exciting outdoor adventure game that’s part scavenger hunt, part Dungeons and Dragons, and part bootcamp. You can play it almost anywhere with almost anyone. It uses imagination and randomization to create an immersive world in which to learn and test crucial fundamental skills. Through ingenious drills, Missions and Madness teaches leadership, teamwork, and situational awareness while keeping you physically fit.

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